Cook Burgers Script [ Exclusive ]
Add a thin layer of high-smoke-point oil (like avocado or canola).
"When you see the oil shimmering, you’re ready."
(Looking directly at camera) "Forget thick, rubbery patties. Today, we’re making the Smash Burger Cook Burgers Script
A is a powerful tool that can take a chaotic, slow-paced simulation and turn it into an efficient, fun experience. By automating the mundane tasks of cooking and serving, you can focus on exploring the game's many secrets and worker rat features.
Using a transforms a stressful kitchen simulation into a highly lucrative, fully automated cash factory. By leveraging auto-cooking, instant restocking, and anti-troll features, you can dominate the leaderboards effortlessly. Always prioritize safety by using alternative accounts and keeping your software updated to enjoy seamless automation. Share public link Add a thin layer of high-smoke-point oil (like
"In the last minute of cooking, add a slice of cheese—American, cheddar, or Swiss. Cover the pan or grill for 30 seconds to melt it."
-- Update function (called every second) game:GetService("RunService").Heartbeat:Connect(function(deltaTime) if isCooking then cookingTimer = cookingTimer + deltaTime if cookingTimer >= 5 and cookingTimer < 8 and pattyState == "cooking" then pattyState = "cooked" isCooking = false print("Patty cooked perfectly!") elseif cookingTimer >= 8 and pattyState ~= "burnt" then pattyState = "burnt" isCooking = false print("Patty burnt! Throw it away.") end end end) By automating the mundane tasks of cooking and
-- Example usage (bind to GUI buttons) -- startCookingPatty() -- addTopping("lettuce") -- serveBurger()
Never burn a patty again. The script detects when meat is done and moves it instantly.
Flings chairs, tables, and fire extinguishers across the map to completely wreck the establishment. A Typical Cook Burgers Script Example
Ingredients & Tools (0:15–0:35)